![]() ![]() I just really like poison, I guess.īut even with all these awesome, creative builds, I've not managed to beat the game. I combined this with Buffer (negates all damage, once) and another Echo Form to basically avoid death over and over againĪnd those are just the ones I remember! I had most success with The Defect, who was my first successful run all the way up to the third boss on Xbox, and The Ironclad, who beat the third boss first time on Switch, but strangely, I enjoy the runs with The Silent the most. The "1-2-Punch Power" build: The Defect's incredible Echo Form card lets you play the first card every turn twice, which means that you can play some really powerful cards multiple times.The "Trash On Purpose" build: A deck built around discarding cards, where every discard would get me extra cards and energy, so I could just discard things until I got the cards I wanted.The "I Can Do This All Night" build: Nothing special, just TONS of energy, achieved through various relics or The Defect's Plasma Orbs, which allowed me to just play every single card in my hand.The "It Doesn't Even Hurt" build: Combining the Tungsten Rod (reduces all damage by one) with a bunch of cards that dealt one damage to myself, in exchange for various effects (draw one card, damage all enemies, gain more energy) and a card that gave me +2 Strength whenever I lost HP, so I ended up being super buff.The "Stop Hitting Yourself" build: A build that relied on my deck being filled with status and curse cards, because every single one would deal a total of 26 damage to all enemies.I had some fantastic builds, and I'm both proud of my ingenuity and incredibly impressed by the flexibility of the game in offering all of these options, so get ready for another list: No, that's fine, that's what they're for, I just wasn't expecting you to eat them so. Oh, do you want more tea? I can put the kettle on if you like. The lovely keys, which you HAVE to remember to pick up along the way Beat the game again (with any character), making sure to get three keys along the way, which will grant you access to another final boss, who is very hard.Beat the game with the Defect character (focused on Passive Damage/Orbs). ![]() Beat the game with the Silent character (focused on Poison/Shivs).Beat the game with the Ironclad character (focused on Strength/Block).So, here's how you actually beat Slay The Spire, if all those choices work in your favour: Multiply all those individual choices together, and you can either have a surprisingly good run, or a terrible one, and both can hinge on a single decision. Sometimes you'll make tough choices, like whether to keep your deck small and powerful or large and unpredictable, or whether you should take a "curse" card that usually accompanies a boon, but can hurt your run. There are three levels, each increasing in difficulty, each with a challenging boss battle at the end, and a lot of your successes will be dictated by the cards and relics you get along the way. I realise that it's slightly embarrassing to play 30 hours of a skill-based strategy game and not actually finish it, but in my defence, it's really hard. They're gluten free, would you believe! Go on, have one with your tea. Oh, since this is a Book Club-style feature, by the way - have you tried the biscuits? I made them specially. I've played for 20 hours on Xbox, and a further ten hours on Switch when I couldn't get out of bed. So believe me when I say that I've played a lot of Slay The Spire. I actually caught COVID in the middle of April, and spent about a week and a half being able to do nothing but hack out my lungs, complain about being cold, and lie on the sofa feeling sorry for myself - the last of which involved a lot of video games, because that's about all I had energy for. I know! I'm sorry! I've had a whole month to do it, and believe me, it wasn't through lack of trying. Read Part Zero and Part One if you need a refresher!įriends, pals, Backlog Club attendees: I have a confession. ![]() This is the final part of April's game, Slay The Spire, a fantastic roguelike deckbuilder that combines luck, strategy, and perseverance. This article is part of our new experimental series, Backlog Club, where we (Nintendo Life!) pick a game that's likely to be on our list of "games we should get around to playing", and then we (NL + you!) spend the next month playing that game. ![]()
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